Today, we are highlighting the PS2 games that are underrated gems. We also wanted to highlight some games that reach some tremendous heights but are basically extinct or not talked about in 2020. There's so much to cover and we can't even fit all the games in one post. So consider this an ongoing series. Anyways, there's a lot of fun stuff to talk about so let's get started off.
10. Jet Li (2004)
Jet Li: Rise to Honor |
9. Freedom Fighters (2003)
Freedom Fighters |
8. The Thing (2002)
The Thing |
Become more and more stressed out and eventually trigger a freakout mode where they can hurt you themselves or just like straight up have a heart attack out of stress at died and this It's all of course is because of the tension the lack of trust. If you saw the thing movie, you know that there is an underlying theme of who is real who's not the fact that they took that concept and made it a actual gameplay mechanic made the game really succeed movie fans game fans, really love this thing. And that was it. It was just a flash in the pan. I would love a modern update or something. But still it still exists. You can go back and play it at least.
7. XIII
XIII |
Three based off of Belgian comic books graphic novel. This was a first person shooter that First glance looks kind of just like a TimeSplitters type thing, but the cel-shaded art style and presentation really knocked it out of the park. It was very spy Thriller Archer style stuff with sound effects that actually popped up in the air like bang bang bang like kind of like the old Batman TV show there will be picture-in-picture moments where you get a headshot or like a cutscene will be happening on the side ball in the style of making it feel like you're playing on a comic book page and it actually worked kind of elevated just like an okay playing first-person shooter to the next level, which is Ori atmosphere voice acting stuff like that. This was really like a unique game for the time that people really liked especially considering cel-shaded games were kind of a dime a dozen at the time this one took a really creative approach and although this one is kind of ignored today. It is actually getting a PS4 version pretty soon. So keep your eyes peeled for that.
6. Onimusha Warlords (2001)
Onimusha Warlords |
5. Red Faction (2001)
Red Faction |
4. Shadow of Rome (2005)
Shadow of Rome |
Like this and we could get pretty wild letting you chop off enemy Limbs and then picking those limbs up and you can see people to death with them, you know, just cool guy stuff. There was a gameplay system where you could amp up the crowd with certain actions are combinations of actions, which would then great you Salvo points, which would fill a meter which then when you're full you can do more crowd work in the audience would throw you rare and more powerful weapons and stuff. It was kind of wild and almost like wrestling there was like a whole other part of the game focused on vehicle combat at church. Chariot races which you'd have to come in first or kill everyone and there were other elements like some weird stealth sections and puzzles, but overall it was just a really cool Roman-style hack and slash get that didn't get enough look at all and the it's Japanese development and influence was actually really apparent. Yes, This was actually a Capcom game Believe It or Not executive produced by the famous producer Keiji inafune. Yeah. They canceled shadow of Rome sequel would then go on to become Dead Rising?
3. Psi - Ops the Mindgate conspiracy (2004)
Psi - Ops: The Mindgate Conspiracy |
2. Rez (2000)
Aah passionate called following that's managed to still be around you this day 20 years later. If you've never played res is basically a rhythm based musical rail shooter put out by Sega for the Dreamcast and then PlayStation 2. It was produced by tetsuya mizuguchi whose name you might recognize from other games like Space Channel 5 shenmue Tetris effect data many many others, but the game was like I said a musical rail shooter. So the gameplay was similar to Panzer Dragoon, but in like a weird trippy digital place, you're like a hacker who's infiltrating a malfunction in AI to fight all viruses and stuff your fending off enemies destroying data nodes and everything. You do would change the enemies as the music most importantly in the level layout. So you kind of be incentivised to go the extra mile so you can really see everything with the game has to offer. We're still really really cool game with a unique Vibe awesome soundtrack and it's a bummer that like, we just don't see
Versions of resin today, we've got a couple of things and Rez has certainly influenced a lot of other games but like the res brand is not really a big thing anymore. Those few res games and experiences were just like one big hell of a ride.
1. Socom
Socom: US Navy Seals |
This US Navy Seals game from Zipper Interactive. Y'all remember this one. This is the first game like right up there with full spectrum Warriors to some of the best and most unique tactical war shooters. So calm change it up a bit because it wasn't to video gaming and by that. I mean like you weren't just running around shooting dudes like you were but it was different. It was an extremely slow. Down two other Shooters you wanted to sneak your way around a be smart about how you approach certain objectives. And you were also in command of a whole team of seals three to be exact and the teams were split up into Alpha and Bravo with you making up the half of Alpha and you could issue commands to everyone or the subgroups and split the month. So you can man Bravo to sit while you went ahead and Scout it out the area or something like that. You can issue commands via this on-screen menu, or you can use the socom headset that was packaged in. Issue commands with your voice which was like the coolest shit back in 2002 and really help to immerse you into the game a bit more even if it was a little bit of a gimmick. It was still awesome. Then there was the multiplayer, of course if you were capable of doing it. It was just really different just seeing that this is a slow pace third person shooter. We spent a lot of time with it. Unfortunately. Both series did start with a bang it ended with a whimper on the PS3 generation. It's so calm for it's pretty much an overall bummer like it had some of the troll field and some of the pace of the original game, but it was buggy and messy and lack a lot of the overall polish that a lot of other similar. James had at the time and it was all unfortunate still it was a great Series in the days of PlayStation 2 and it feels like
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